SDLMAME does not come with an install script, and the files most certainly cannot be dropped in your “Applications” folder as seen with normal Mac applications.įirst, you’ll need to find a good location to work from, which can be for example the Desktop (which is what I will assume from this point forward – if you choose a different location, then please substitute occurrences of the Desktop path with the path you choose). Version 0.163 is included in the 32 bit package. SDLMAME Version 0.152 (64 bit Intel) is included in the 64 bitTweaking 4All package. I believe there is even een PowerPC version to be found there (older version though). Step 2 – Download and Install the SDL version of MAMEĭownload SDLMAME – SDLMAME is a cross-platform version of MAME and a precompiled Mac version can be found on the “ MAME/MESS for Mac OS X” page where you will find precompiled 32- and 64-bit versions. It will ask you password (admin) and it will then install the SDL framework correctly. Sudo cp -r /Volumes /SDL /SDL.framework /Library /Frameworks / I’ve been using El Capitan (Mac OS X 10.11) beta for a few days now and noticed that installing the SDL framework does not work with simple drag and drop, however, through Terminal (“ Applications” “ Terminal“) it does work.įirst mount the DMG (double click) and then open Terminal and type: Your Mac will ask for authentication, and you will need to enter your password.Įl Capitan (10.11) – Or how to use Terminal to install SDL Now drag the file “SDL.framework” from the DMG to the “/Library/Frameworks” directory you just opened. Next open the Finder and go to “/Library/Frameworks” (from the Finder menu: “ Go” “ Go to folder“, enter “ /Library/Frameworks” and click “ Go“). To install the SDL library (framework) we will need to copy the “ SDL.framework” file of the mounted DMG into the “ /Library/Frameworks” directory.įirst, double click the DMG file, so it gets mounted. For games and emulators we do need this, so we need to install SDL.Īt the time that I’m writing this article, SDL 2.0 is already available, but MAME isn’t compatible with that just yet. SDL, Simple Directmedia Layer, is a framework or library that allows cross-platform development of applications that need low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL or Direct3D. The following steps will do all this just in more detail … Step 1 – Download and Install the SDL framework Double click mand in the MAME folder (or mand for 32 bit).Install the SDL Framework (copy SDL.framework to /Library/Frameworks).Download and Extract the Package from Tweaking 4All (above).I thought that was discontinued because Brad Oliver stopped working on it.For the impatient, like myself at times, here the very short version: So crack open the Terminal window and create a symlink to the source.īut for now, Ill stick with MAME OS X since it is the only one that seems to work in a stable manner for me, and even shows the images for each ROM. I added it, and now I am happily importing as a retro-playing clam. Mame Emulator Update The Supportedĭigging through some threads, it appears that I need to update the supported list of file extensions for the Arcade core to include.bin files.Īs expected, it included a few extensions sans.bin. I installed OpenEmu 1.x and tried to import my MAME ROM library. Moreover, upgrading the OS will require me to upgrade iTunes, and Ive already experienced on my wifes iMac how hideous, bone-headed, and buggy iTunes 12 is so I am not ready to commit my 6.5K (fully legal) music files and 1TB of (fully legal) movies, carefully curated with meta-data throughout the past 10 years, to that. It doesnt seem to obey the paths given in the configurations, except for the ROMs one (unless Im missing something). Youll just need a separate front-end, for which Id suggest QMC2. The MAME website has links to where you can download compiled binaries. Unless youre running 2008 or older hardware, you can (and should, IMHO) upgrade to the current OS. Unfortunately, it requires Mac OS X Yosemite (10.11.x), so it is out of my reach. I thought I had this configured at some point in time (many, many years ago), but I see that it is broken now, except for launching games which works well. In fact, the ROMs show up, but there are no images at all for any game. I got stuck on OS X 10.8.5 (Lion), before the world went to shit and it all turned into funky colours and stupid flat icons.
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